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Ericka Beckman
Game Mechanics
6.7. – 3.9.2017

<p>Ericka Beckman, <i>You the Better</i>, Film Installation, 1983/2015, Secession 2017, Foto: Iris Ranzinger</p>

Ericka Beckman, You the Better, Film Installation, 1983/2015, Secession 2017, Foto: Iris Ranzinger

The American artist Ericka Beckman’s films and videos focus on games and sport competitions and their rules and structures, featuring the underlying playing fields as an allegory for the development and maintenance of socio-cultural norms. In her exhibition Game Mechanics, Beckman presents the film installation You the Better (1983/2015) and her most recent film Tension Building (2016) as well as drawings.

 

You the Better is one of Beckman’s early films, which are generally structured like games, developing their narrative out of themes such as accumulation, competition, and the organization of thoughts and memories by means of rules, symbols, and symbolic thinking. The film shows a team of uniformed players enacting the mechanics of a game of chance that generates points with the imperturbability of a machine. The protagonists, who cannot affect or predict its outcome, are not actors but act as players. They are spurred on by a song whose hysterical driving beat redoubles the implicit pressure to “perform,” in the economic and competitive sense of the word.

 

For the film installation in the last room of the Galerie, Beckman complements the projection with eight light boxes in the shape of a house, replicas of the original props that structure the gallery’s spatial depth and change colors in synch with the film’s rhythm. The motif of the house appears on several occasions in the film. At first it is a property unit in a subdivision, then it becomes part of the mechanics of the play and a target to hit and finally it functions as a scoreboard showing the accumulation of houses on one plot of land therefore not advancing the capitalistic motivation of the house.

 

In the other film, Tension Building (2016), Beckman turns her attention to college football, the linkage between sports and the armed forces, and the associated basic structure of experiences and their regimentation. Much of the film is set inside the Harvard University Coliseum, a structure built in 1910 and known for its distinctive horseshoe shape. It employs a variety of devices to deconstruct the architecture; besides cross-fades and stop-motion animation, the choreographed movement of the camera itself plays a salient part, as Beckman explains:

 

“When I started working on the film in 2006, I wanted to see what would happen if I were to record in stop motion animation the way the design of a building flows from a fixed perspective point, as an engineer would see with his scope. This immediately created a moving building that followed the architect’s design of the space. I was excited by the creation of a new architectural experience and quickly found that the stadium was a model of the act of spectatorship; it offered different mediated perspectives to the event in the playing field, depending on where you were positioned in the architecture. At the stadium floor you are involved in the momentum of each interval. At the height the spectators only register the flow of success and failure. The stadium is a building that creates, regulates and releases tension.”

 

Beckman makes cinematography itself a medium of performance art in order to address fundamental questions such as the construction of movement and gestures, the regulation of space and time, and the joining of the imaginary and the real.

For the recently completed version of Tension Building, which makes its debut at the Secession, the artist has updated her filmic investigation against the backdrop of the last U.S. election to bring critical pressure to bear on the prominent role of athletics and spectacle in American culture. She created a film ending that depicts the U.S. Capitol as the final moment to the game. Beckman found this image on the Internet of the inauguration of the Harvard Stadium in 1910, which featured a model of the Capitol on the playing field. The final image tethers the stadium to its underlying structure that engages all national, militaristic and corporate interests into play.

 

An extraordinary aspect of Beckman’s creative process is that she develops her motifs as well as the complex temporal and spatial structures of her films in drawings and paintings before shooting. A selection of her drawings and notebooks, which have never been on public display, is on view in the Galerie as well as in the Grafisches Kabinett.

 

Now widely recognized as an important representative of the so-called pictures generation, Beckman studied in John Baldessari’s Post-Studio class at the renowned California Institute of the Arts (CalArts) in the 1970s. New York’s No Wave scene with its crossover media strongly influenced her, as did the work of Jean Piaget, the cognitive development psychologist. She has collaborated with numerous artists of her generation including Mike Kelley, Matt Mullican, Tony Oursler, and James Welling and was a pioneer of the artistic reflection on new and emerging technical advancements such as virtual reality, artificial intelligence, and computer games.

www.erickabeckman.com




Künstler*innen
Ericka Beckman

geboren 1951 in Hempstead (New York, USA), lebt und arbeitet in New York City.

Programmiert vom Vorstand der Secession

Kuratiert von
Annette Südbeck

Vereinigung bildender Künstler*innen Wiener Secession
Friedrichstraße 12
1010 Vienna
Tel. +43-1-587 53 07